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| * @param {Number} [u] | ||
| * @param {Number} [v] | ||
| */ | ||
| fn.bezierVertex = function (...args) { |
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Overload functionality could use test coverage I think!
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Sure. I've just added some visual tests for the 2d and 3d cases for spline and bezier vertices.
…sts for beziers and spline shapes.
Resolves #9291
Changes:
Moves bezierVertex from vertex.js to custom_shapes.js and adds x,y,u,v overloading the same way splineVertex does it.
You can now texture a 2D bezier vertex.
PR Checklist
npm run lintpasses